ARCHON
- Modifications
- Made 3 unique and coherent levels
- Gave the player the option to charge up their attack for a larger projectile
- Rather than holding to fire, the player presses repeatedly to fire now. The hold function has been freed up to charge the large projectile.
- Made new sound effects for the large projectile
- Implemented black holes that suck the player toward the center and kill them
- Increased the health of the enemies
- Adjusted the enemy movement code to prevent them from moving through asteroids
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